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- #include "ability.hpp"
- #include "chars.hpp"
-
- /*int abil[TOTAL_OBJECTS*TOTAL_ABILITIES]= {
- / hp starta stopa jumpxv jumpyv crouch_tops run_tops jmp_tops wlk_tops /
- / human / 50, 3, 4, 8, -24, 3, 6, 8, 4,
- / iguana / 4, 3, 4, 10, -34, 0, 8, 10, 6,
- / who / 2, 2, 4, 20, 0, 0, 18, 20, 18,
-
- / account1 / 3, 3, 4, 10, -20, 0, 6, 8, 5,
- / cop / 6, 3, 4, 10, -14, 0, 6, 20, 6,
- / laser / 2, 0, 0, 0, 0, 0, 0, 0, 0,
- / elevator / 2, 2, 2, 0, 0, 0, 1, 1, 1,
- / sensor / 0, 0, 0, 0, 0, 0, 0, 0, 0,
- / elcontrol / 0, 0, 0, 0, 0, 0, 0, 0, 0,
- / no type / 0, 0, 0, 0, 0, 0, 0, 0, 0
- } ;*/
-
-
- char *ability_names[TOTAL_ABILITIES]=
- {"start_hp","start_accel","stop_accel",
- "jump_xvel","jump_yvel",
- "run_top_speed","jump_top_speed",
- "tint_color",
- "push_xrange",
- "walk_top_speed"};
-
-
- long abil_def[TOTAL_ABILITIES]=
- {6, 3, 4, 2, -16, 10, 6, 0,
- /* hp starta stopa jumpxv jumpyv run_tops jmp_tops blood_type */
-
- /* push_xrange wlk_tops */
- 0, 6 };
-
- long get_ability_default(ability a)
- {
- return abil_def[a];
- }
-
- long get_ability(int who, ability a)
- {
- return figures[who]->abil[a];
- }
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